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Personnel

High-quality models of personnel for scientific laboratory, hospital or office. Compatible with the Epic skeleton. Includes a fully customizable blueprint. Opportunity of constructing many different NPCs.

Pack includes a fully ready projects on UnrealEngine4

This pack includes:

  • 7 types of clothing
  • 16 types of head and textures to them
  • Each head has a hairstyle, a beard and eyebrows
  • Fully customizable clothing (colors, pattern, etc.).
  • In a blueprint there is a simple system of animation and movement along the spline
  • Additional props (glasses, book, etc.).
  • Each mesh have a LODs
  • Average Triangle count: 4349 (max 28564 min 104)

Attention: there is no facial animation

Update01 Added:

  • a new body (see screenshots)
  • the body has several additional normals (old and muscular body)
  • now all heads switch with morphs
  • added morphs to all clothing (hands, legs and torso)
  • added winking
  • redesigned hair shader
  • Now the meshes of hair, beards and the head can be adjusted separately

Update02 Added:

  • Some new civilian clothes
  • New system of prints on T-shirts
  • Fixed several bugs

Attention. Apex does not work with morphs (this is relevant for SK_BioWorker_M, SK_Doctor2_Robe, SK_suit). To make the morphs work you need in the settings of the mesh in LOD0 in the item "Clothes" put "None".

Contact and Support support email: Alex044se@gmail.com

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