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SKELETON KNIGHT with Native File

this package includes the native .max 2011 file as well as the exported .fbx version of the skeleton knight. Geometry is 12367 tris total ( body: 9624 tris / shield: 344 tris / chest armor: 696 tris / helmet: 376 / one handed sword: 304 tris / two handed sword: 352 tris / femur bone: 154 tris) and has 6 materials (main body, armor, helmet, shield, 2 handed sword, one handed sword). Rig is 54 bones. you can check out this model in a real time (unity web player required) here: http://protofactor.biz/PLAYER/SKELETON_KNIGHT.html


SKETCHFAB 3D VIEWER: https://sketchfab.com/models/03e850fc063d496887262347e9ed1e00


VIDEO of the animations: https://www.youtube.com/watch?v=9GS-p2NV3ng


Animation list:

  • getOffTheGround1HandedA: 5 to 165
  • getOffTheGround1HandedB: 180 to 315
  • getOffTheGround2HandedA: 320 to 480
  • getOffTheGround2HandedB: 495 to 629
  • idle1Handed: 635 to 665
  • idle1HandedProtected: 670 to 700
  • block: 705 to 720
  • 1HandedAttack1: 725 to 745
  • 1HandedAttack2: 750 to 778
  • 1HandedAttack3: 785 to 815
  • 1Handed2HitCombo: 820 to 860
  • 1Handed3HitCombo: 865 to 915
  • strafeLeft1Handed: 920 to 945
  • strafeRight1Handed: 950 to 975
  • walk1Handed: 980 to 1010
  • run1HAnded: 1015 to 1039
  • getHit1Handed: 1045 to 1065
  • death1Handed: 1070 to 1126
  • run2HitCombo1Handed: 1135 to 1159
  • idle2Handed: 1170 to 1200
  • 2HandedAttack1: 1205 to 1225
  • 2 HandedAttack2: 1230 to 1258
  • 2HandedAttack3: 1265 to 1295
  • 2Handed2HitCombo: 1300 to 1335
  • 2Handed3HitCombo: 1340 to 1393
  • strafeLeft2Handed: 1400 to 1425
  • strafeRight2Handed: 1430 to 1455
  • walk2Handed: 1460 to 1490
  • run2Handed: 1495 to 1519
  • getHit2Handed: 1525 to 1545
  • death2Handed: 1550 to 1606
  • run2HitCombo2Handed: 1615 to 1639

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