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DWARF with Native File

this package includes the native .max 2011 file as well as the exported .fbx version of the dwarf. Geometry is 19956 tris max with the full gear on. Rig is 59 bones. You can check this model in real time ( unity web player required) here : http://protofactor.biz/PLAYER/DWARF.html


SKETCHFAB 3D VIEWER: https://sketchfab.com/models/e3e06ecd21de4826b5acf232307149f3


models included:

  • dwarf base body: 9144 tris using one material ( with 4 tint variations)
  • 5 beards variations, from 826 to 1876 tris using one shared material ( with 4 tint variations)
  • 6 haircuts variations: from 340 to 678 tris using one shared material (with 4 tint variations)
  • 3 shields: from 1112 to 1492 tris using one shared material
  • body armor: 2748 tris using one material
  • robe armor: 1256 tris with 3 skins variations ( scales armor, leather armor with 3 tints and chain mail armor)
  • forearm armor left and right: 264 tris each using the body armor material
  • 12 helmets variations: from 640 to 1188 tris using one shared material
  • 7 weapons ( one handed axe, two handed double axe, one handed double axe, one handed warhammer, two handed warhammer, mace, hatchet): from 366 to 1072 tris and using one shared material

    VIDEO of the animations: https://www.youtube.com/watch?v=EwZ2wPjat7Y


    Animation list:

  • idleBreatheNoWeapon: 5 to 65
  • idleLookAroundNoWeapon: 70 to 145
  • walkNoWeapon: 165 to 195
  • runNoWeapon: 200 to 224
  • strafeLeftNoWeapon: 230 to 255
  • strafeRightNoWeapon: 260 to 285
  • idleFists: 290 to 320
  • walkFists: 325 to 355
  • strafeLeftFists: 360 to 385
  • strafeRightFists: 390 to 415
  • jabLeft: 425 to 435
  • jabRight: 440 to 455
  • jab2HitCombo: 460 to 480
  • uppercutRight: 485 to 510
  • superUppercut: 515 to 550
  • jab3HitCombo: 555 to 575
  • jabUppercut4HitCombo: 580 to 620
  • jabSuperUppercut4HitCombo: 625 to 675
  • jabLeftForward: 680 to 690
  • jabRightForward: 695 to 710
  • jab2HitComboForward: 715 to 735
  • uppercutRightForward: 740 to 765
  • superUppercutForward: 770 to 805
  • jab3HitComboForward: 810 to 830
  • jabUppercut4HitComboForward: 835 to 875
  • jabSuperUpperCut4HitComboForward: 880 to 930
  • getHitFists: 935 to 955
  • death1Fists: 960 to 1010
  • death2Fists: 1015 to 1070
  • idlebreatheOneHanded: 1075 to 1135
  • idleLookAroundOneHanded: 1140 to 1215
  • walkOneHanded: 1220 to 1250
  • runOneHanded: 1255 to 1279
  • strafeLeftOneHanded: 1285 to 1310
  • strafeRightOneHanded: 1315 to 1340
  • attack1OneHanded: 1345 to 1370
  • attack2OneHanded: 1375 to 1405
  • attack3OneHanded: 1410 to 1435
  • 2HitComboOneHanded: 1440 to 1480
  • 3HitComboOneHanded: 1485 to 1540
  • attack1ForwardOneHanded: 1445 to 1470
  • attack2ForwardOneHanded: 1475 to 1605
  • attack3ForwardOneHanded: 1610 to 1635
  • 2HitComboForwardOneHanded: 1640 to 1680
  • 3HitcomboFrowardOneHanded: 1685 to 1740
  • getHitOneHanded: 1745 to 1765
  • death1OneHanded: 1770 to 1820
  • death2OneHanded: 1825 to 1880
  • idleBreatheShield: 1885 to 1945
  • idleLooAroundShield: 1950 to 2025
  • walkShield: 2030 to 2060
  • runShield: 2065 to 2089
  • strafeLeftShield: 2095 to 2120
  • strafeRightShield: 2125 to 2150
  • attack1Shield: 2155 to 2180
  • attack2Shield: 2185 to 2215
  • attack3Shield: 2220 to 2245
  • 2HitComboShield: 2250 to 2290
  • 3HitComboShield: 2295 to 3250
  • attack1ForwardShield: 3255 to 3280
  • attack2ForwardShield: 3285 to 2415
  • attack3ForwardShield: 2420 to 2445
  • 2HitComboForwardShield: 2450 to 2490
  • 3HitcomboforwardShield: 2495 to 2550
  • idleProtectedShield: 2555 to 2615
  • blockShield: 2620 to 2640
  • getHitShield: 2645 to 2665
  • death1Shield: 2670 to 2720
  • death2Shield: 2725 to 2780
  • idleBreatheTwoHanded: 2785 to 2845
  • idleLookAroundTwoHanded: 2850 to 2925
  • walkTwoHanded: 2930 to 2960
  • runTwoHanded: 2965 to 2989
  • strafeLeftTwoHanded: 2995 to 3020
  • strafeRightTwoHanded: 3025 to 3050
  • attack1TwoHanded: 3055 to 3080
  • attack2TwoHanded: 3085 to 3115
  • attack3TwoHanded: 3120 to 3145
  • 2HitComboTwoHanded: 3150 to 3195
  • 3HitComboTwoHanded: 3200 to 3255
  • attack1ForwardTwoHanded: 3260 to 3285
  • attack2ForwardTwoHanded: 3290 to 3320
  • attack3ForwardTwoHanded: 3325 to 3350
  • 2HitComboForwardTwoHanded: 3355 to 3395
  • 3HitComboForwardTwoHanded: 3400 to 3450
  • getHitTwoHanded: 3455 to 3475
  • death1TwoHanded: 3480 to 3530
  • death2TwoHanded: 3535 to 3590
  • getHatchetToAimOneHanded: 3595 to 3620
  • aimingHatchetIdleOneHanded: 3625 to 3685
  • throwHatchetOneHanded: 3690 to 3720
  • getAndThrowHatchetOneHanded: 3725 to 3780

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