DRAGON REX ALPHA fbx only
About
this package only includes the exported .fbx version of the Dragon Rex Alpha. Geometry is 16674 Tris, Rig is 82 bones. Model has 2 materials ( body and wings) using 4096*4096 textures. 2 sets of textures can be used: 1/ Legacy ( diffuse, specular, illumination and normal) or 2 / PBR specular set up ( albedo, specular, glossiness, ambient occlusion, illumination, normal) This character has a set of 34 animations ( 6 of them being root motion variations). You can check out this model in a real time (unity web player required, Firefox recommended, 39 Mb) here: http://protofactor.biz/PLAYER/DRAGON_REX_ALPHA.html
SKETCHFAB 3D VIEWER: https://sketchfab.com/models/1f1c7d54998044378db50d016ac80246
VIDEO of the animations: https://www.youtube.com/watch?v=RAQ7pFweIOo
Animation list:
- idle: 5 to 65
- walk: 70 to 100
- run: 105 to 129
- spitFireball: 135 to 180
- spreadFireRoar: 185 to 290
- bite: 295 to 340
- tailAttack: 345 to 450
- walkBite: 455 to 485
- runBite: 490 to 514
- getHitFront: 520 to 560
- getHitLeft: 565 to 605
- getHitRight: 610 to 650
- death: 655 to 755
- turn90Right: 760 to 790
- turn90Left: 795 to 825
- tunr90Right_rootMotion: 830 to 860
- tunr90Leftt_rootMotion: 865 to 895
- walk_RootMotion: 900 to 930
- run_RootMotion: 935 to 959
- walkBite_RootMotion: 965 to 995
- runBite_RootMotion: 1000 to 1024
- goInAir: 1030 to 1085
- fly: 1090 to 1115
- flySpitFireball: 1120 to 1145
- flyRight: 1150 to 1175
- flyLeft: 1180 to 1205
- flyRightSpitFireball: 1210 to 1235
- flyLeftSpitFireball: 1240 to 1265
- flySpreadFire: 1270 to 1370
- inAirGetHit: 1375 to 1400
- landing: 1405 to 1460
- inAirGetHitGoToFall: 1465 to 1520
- falling: 1525 to 1555
- deathHitTheGround: 1560 to 1584
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