Classic Table Knife, Fork, Spoon
About
Photo-realistic 3D model of classic cutlery table knife, fork and spoon. The model is completely UV-mapped and smoothable, made in 3ds Max 2011 and V-Ray 2.40.
Turnaround Demo: https://www.youtube.com/watch?v=ICT8FbXhGU4
Other pieces of this collection: https://creativemarket.com/search?q=classic%20cutlery%20vkstudio&categoryIDs=7&page=1
Features:
- Model's clean topology is based on loops and quads.
- Support of edges retains model shape when subdivided.
- The level of details is enough for close-up renders.
- Objects, groups, materials, textures have unique and meaningful names.
- Model has real world scale (system units - centimeters).
- Base of the models is at the World Origin (0,0) just above the grid.
- Model has clean non-overlapping UVs.
- Two *.max files are provided: with V-Ray materials and Standard materials.
- Along with model only file, .max scene is provided including cameras and lighting setup, used to render preview images.
- The model is completely ready for visualization.
- The model is prepared for 3D printing.
- Each mesh is put in a separate file.
- 3 levels of mesh subdivision is delivered for 3DS, FBX, OBJ formats: 0, 1, 2
- 3 levels of resolution is delivered for STL format: 3, 4, 5
- Product previews were rendered in 3DS Max with V-Ray renderer using mesh subdivision level 2.
File types included:
- max (Autodesk 3ds Max® 2011, V-Ray renderer)
- max (Autodesk 3ds Max® 2011, Scanline renderer)
- ma (Autodesk Maya® 2011 (ASCII), Maya Software renderer)
- c4d (Maxon Cinema 4D R13, Advanced renderer)
- 3ds (3D Studio)
- fbx (Autodesk FBX version 2013.3)
- obj (Wavefront Technologies)
- stl (StereoLithography)
- pdf (User Guide)
- png (Previews)
Polygon count (2428 vertices, 2422 quads, no tris or ngons):
- Knife: 618 vertices, 616 quads.
- Fork: 1156 vertices, 1154 quads.
- Spoon: 654 vertices, 652 quads
Model dimensions:
- Knife: W=2,63cm, L=22,5cm, H=1,0cm
- Fork: W=2.76cm, L=19.8cm, H=2.0cm
- Spoon: W=4.7cm, L=19.3cm, H=2.26cm
Materials: YES, procedural UV map: YES, non-overlapping Textures: NO
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FAQs
- How do I contact support?
For questions about this product, message the Shop Owner via their shop profile. For all other questions, like licensing or billing, visit our Help Center.
- How can I unzip product files?
PC: To extract a single file or folder, double-click the compressed folder to open it. Then, drag the file or folder from the compressed folder to a new location. To extract the entire contents of the compressed folder, right-click the folder, click Extract All, and then follow the instructions.
Mac: Double click the .zip file, then search for the product folder or product file.
If you continue to have trouble, check out this help article for more tips.
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